Effects · The Drop 001 set
57 effects. One per unit.
Every unit is sealed with one of these, rolled from its serial when it’s made. Tap any card to try it on the AR stage.
The Drop 001 set
0of 57 pulled
Tap any card to try it on the stage. The Cooling Headband carries the Runner HUD on every unit instead of a pull, with a theme the owner picks.
Rarity
Published odds, like a pack of cards.
Common 46%, Uncommon 28%, Rare 15%, Holo 7%, Ultra 3%, Secret 1%. Ultra and Secret pulls come with a body glow on top. Secret cards are numbered past the set, the way trading cards do it. The same serial always holds the same effect, so a rare pull makes that unit worth more at resale, and the effect goes with it when it’s sold.
Type
The finish sets the type.
A garment pulls effects of its own type three times as often as any other.
- Heat ShiftFire
- Deep SpaceCosmic
- Bone PearlSpirit
- Liquid ChromeStorm
- Full ReflectLight
- Green ShiftNature
- Peach ShiftBloom
Levels
Miles turn it up.
Level I at 0 mi, Level II at 100 mi, Level III at 300 mi. Each level switches layers on, so a common at Level III can outshine a rare fresh out of the bag. The Cooling Headband is the one piece that doesn’t pull: it carries the Runner HUD on every unit, in a theme the owner picks.